Factsheet

Developer:
System Era Softworks
Based in Seattle, Washington

Founding date:
2014

Website:
systemera.net

Press / Business contact:
press@systemera.net

Social:
twitter.com/astroneergame
twitter.com/ses_dev
facebook.com/SESoftworks

Releases:
Astroneer

Phone:
NA

Description

System Era Softworks converts burrito matter into video games.

History

History

System Era is a team of less than a dozen people, based out of a tiny office in Seattle Washington, with other members teleworking from Toronto, Ontario, and Salt Lake City, Utah. The team is a veteran group of current and former AAA studio developers, having worked on franchises including Halo, Assassin's Creed, Doom, Team Fortress, the Sims, and others. System Era formed in 2014 out of a desire to build high quality titles that represent our shared passion for space exploration and technology, and explore the systems that drive the world.

Projects


Videos

Profile YouTube


Images

There are far more images available for System Era Softworks, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition


    Team & Repeating Collaborator

    Adam Bromell
    Artist

    Brendan Wilson
    General Manager

    Jacob Liechty
    Lead Designer

    Paul Pepera
    Artist

    Riley Gravatt
    Sound Designer

    Zabir Hoque
    Lead Engineer


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks